在眼镜,游戏,手表等设备的增强现实应用和穿戴显示器的市场潜力巨大适用于透视显示器市场的未来增长的关键。See-through head mounted displays have a huge market opportunity in markets such as, wearable computing, gaming, navigation and augmented reality because they are hands free, they don’t need a clear line of sight and users can have an experience of large screens. All these features are not possible in the mobile phones because of their limited screen sizes but even then see-through displays don’t seem like competing with mobile phone for coming few years because of their affordability, performance, and form factor issues. However, the future growth possibilities offered by see-through displays are huge and they have the capability to penetrate into numerous applications field such as augmented reality, consumer appliances, retail, education, defense, automotive, gaming and many more.
本报告侧重于通过覆盖其主要细分市场有着深入的定性和定量分析的2014年预测期至2020年提供全球透视显示器市场的详细介绍该报告还通过解释了当前和未来的市场动态万博手机版下载驱动程序,限制,机遇和详细的价值链分析。所有的市场规模预计到2020年,给予所提供巨大的增万博手机版下载长机会一窥看穿在不久的将来出现。全球透视显示器市场偏析以下的细分市场的基础上:显示类型(OLED,LCD,电子纸,以及其他),技术(曲面镜,波导等),应用程序(增强现实,零售,消费,教育,游戏,汽车,国防,和其他人),地理(美洲,欧洲,亚太地区和世界其他地区)。
这个新兴市场的竞争格局由大市场参与者,如三星(韩国),LG(韩国),谷歌(美国)以及与利基市场的产品在产品和技术方面的中小型公司。Some of the major companies involved in this market includes: Planar Systems (U.S.), Optinvent (France), Polytron Technologies (Taiwan), AU Optronics (Taiwan), Tokyoflash (Japan), Lumus (Israel) and Universal Display Corporation (U.S.).
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